PinnedPublished inDesign for Behavior ChangeWynde Down WellLeveraging the Apple Watch to build sustainable sleeping habitsMar 22, 2021Mar 22, 2021
Published inDesign for Behavior ChangeWind down with Wynd.Consolidating wireflows and storyboards: task flows, rough screens in Figma (it has WatchOS frameworks!), and a site map.Mar 2, 2021Mar 2, 2021
Published inDesign for Behavior ChangeMood Boards and Style TilesShaping how we want our sleep habits app to lookFeb 25, 2021Feb 25, 2021
Published inDesign for Behavior ChangeWatch-Driven Sleep Habits Storyboarding and WireflowLooking at the role of our Watch app solution in the context of our persona’s life.Feb 23, 2021Feb 23, 2021
Published inDesign for Behavior ChangePurpose of Prototypes SketchnoteMy sketchnote for the reading in week 5 of Design for Behavior Change, “What do Prototypes Prototype?” by Houde and Hill.Feb 9, 2021Feb 9, 2021
Published inDesign for Behavior ChangeA Sketchnote on Synthesis and SensemakingThinking about the importance of taking time for deep synthesis after needfinding.Feb 3, 2021Feb 3, 2021
Published inDesign for Behavior ChangeSketchnote: BJ Fogg’s Tiny PromptsMy notes from the Tiny Prompts chapter of Tiny Habits.Jan 26, 2021Jan 26, 2021
Published inDesign for Behavior ChangeTeam 4 NormsIn our first meeting as a team, we defined key norms to keep everyone excited and up-to-date.Jan 25, 2021Jan 25, 2021
Published inDesign for Behavior ChangeMeasuring my MultitaskingLooking at how and why I start multitaskingJan 19, 2021Jan 19, 2021